local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 155005264
L1_1 = {}
L2_1 = {}
L2_1.config_id = 264001
L2_1.monster_id = 21010101
L3_1 = {}
L3_1.x = 506.438
L3_1.y = 207.296
L3_1.z = 589.198
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 134.321
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 36
L2_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.pose_id = 9016
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 264004
L3_1.monster_id = 21010201
L4_1 = {}
L4_1.x = 499.546
L4_1.y = 206.214
L4_1.z = 581.983
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 314.92
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 36
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9002
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 264005
L4_1.monster_id = 21010101
L5_1 = {}
L5_1.x = 503.91
L5_1.y = 206.935
L5_1.z = 586.226
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 92.996
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.pose_id = 9016
L4_1.area_id = 200
L5_1 = {}
L5_1.config_id = 264006
L5_1.monster_id = 22010101
L6_1 = {}
L6_1.x = 503.378
L6_1.y = 207.02
L6_1.z = 589.306
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 126.261
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 36
L5_1.drop_tag = "\230\183\177\230\184\138\230\179\149\229\184\136"
L5_1.area_id = 200
L6_1 = {}
L6_1.config_id = 264008
L6_1.monster_id = 21010201
L7_1 = {}
L7_1.x = 496.108
L7_1.y = 206.168
L7_1.z = 582.544
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 42.502
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 36
L6_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L6_1.disableWander = true
L6_1.pose_id = 9002
L6_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 264002
L2_1.gadget_id = 70211002
L3_1 = {}
L3_1.x = 494.035
L3_1.y = 205.989
L3_1.z = 581.39
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.182
L3_1.y = 27.492
L3_1.z = 0.649
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_tag = "\230\136\152\230\150\151\228\189\142\231\186\167\231\168\187\229\166\187"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 200
L3_1 = {}
L3_1.config_id = 264007
L3_1.gadget_id = 70300086
L4_1 = {}
L4_1.x = 491.85
L4_1.y = 205.196
L4_1.z = 578.225
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 7.922
L4_1.y = 335.187
L4_1.z = 8.036
L3_1.rot = L4_1
L3_1.level = 36
L3_1.area_id = 200
L4_1 = {}
L4_1.config_id = 264009
L4_1.gadget_id = 70310001
L5_1 = {}
L5_1.x = 497.818
L5_1.y = 206.277
L5_1.z = 583.953
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 36
L5_1 = GadgetState
L5_1 = L5_1.GearStart
L4_1.state = L5_1
L4_1.area_id = 200
L5_1 = {}
L5_1.config_id = 264010
L5_1.gadget_id = 70220013
L6_1 = {}
L6_1.x = 499.102
L6_1.y = 205.915
L6_1.z = 578.781
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 72.663
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 36
L5_1.area_id = 200
L6_1 = {}
L6_1.config_id = 264011
L6_1.gadget_id = 70220026
L7_1 = {}
L7_1.x = 501.173
L7_1.y = 206.212
L7_1.z = 580.787
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.387
L7_1.y = 14.72
L7_1.z = 0.071
L6_1.rot = L7_1
L6_1.level = 36
L6_1.area_id = 200
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1264003
L2_1.name = "ANY_MONSTER_DIE_264003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_264003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_264003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 264001
L5_1 = 264004
L6_1 = 264005
L7_1 = 264006
L8_1 = 264008
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 264002
L5_1 = 264007
L6_1 = 264009
L7_1 = 264010
L8_1 = 264011
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_264003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_264003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 264002
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 4000
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_264003 = L1_1
